Genre: StrategyDeveloper: Westwood StudiosYear: 1992
Rating: 0.00 / 10.00
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Whoa, classic! A game that set the standards for a whole genre, Dune II is loosely based on Frank Herbert's sci-fi bestseller, but the strong point is not the story: it's the invention of the real-time strategy as we know it today.
While Dune II didn't create the genre itself, the way it played is even today copied by games like Age of empires, Rise of nations and such in many aspects. After all it's probably the best RTS from the early nineties and one that was nearly perfect in most factors.
For those unfamiliar, in Dune II you pick one of the three great houses, Harkonnen, Atreides and Ordos, each with unique units, powers and flaws, and start a war against the other two for the control of planet Arrakis. That's the best the storyline can do -- although the ending knows how to be interesting and surprising.
Its addictiveness is incredible. At every level there are new challenges and units to choose from, and that seems to be the secret. Since there are three different armies to pick, with different talents to be developed on the gamer's part, the game is higly replayable.
Only flaw I can think of is the lack of a way to quickly select a number of units and send them in teams into battle. That's how the enemy attacks by the way, and it can be frustrating sometimes. But that doesn't get to spoil such a game. The game plays very smoothly, and is extremely fun.
Now that I managed to introduce a game that you most likely already knew, all you can do for yourself is download it and experience it once again for old times' sake.